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Adobe creative professionals offer first hands-on impressions using iPad Pro [Video]

Adobe is one company patiently waiting for the launch of the new iPad Pro as the firm in recent months has prepared for what it expects to be a big user base of professionals interested in its various creative mobile apps on the device. Sharing in the excitement for the launch scheduled for later this week, Adobe just released the video above showing off some of the possibilities of its apps on the new iPad and giving us one our first looks at hands-on impressions with the iPad ahead of product reviews going live.

In addition to offering some previews of upcoming mobile app improvements at its Max conference earlier this year, the company has worked hard to optimize several of its apps that are bound to be popular on the new larger iPad. Apps ready to go for the launch include Photoshop Fix, Photoshop Sketch, Photoshop Mix and Comp CC.

[youtube=https://www.youtube.com/watch?v=7TVywEv2-0E]

Apple confirmed earlier today that the new 12.9-inch iPad Pro will go on sale Wednesday, November 11th in 40 countries, while the device will hit Apple retail stores sometime later this week. In Apple’s press release, Adobe’s vice president of Products Scott Belsky called the company’s work on software for the device an “industry-advancing collaboration that millions of Adobe and Apple customers will benefit from.”

“iPad Pro enables new forms of mobile creativity that will help transform how creatives work,” said Scott Belsky, vice president of Products at Adobe. “With the larger iPad Pro screen and lightning-fast performance, creatives will be able to take full advantage of Adobe’s family of Creative Cloud mobile apps. For example, the ability to manipulate a 50-megapixel image right on iPad Pro in Photoshop Fix and then send that image to Photoshop CC on a desktop, for further refinement, is the kind of industry-advancing collaboration that millions of Adobe and Apple customers will benefit from.”

While there haven’t been many hands-on videos since Apple first unveiled the device at its press event in September, we did get a look at Disney and Pixar animators playing with the device and offering their first impressions last month.

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Comments

  1. Alex Moran - 8 years ago

    What seriously concerns me is the fact that most of those demos had the persons hand above the screen rather than on it showing palm rejection

    • Michael Perry (@Alticus) - 8 years ago

      It’s because they are used to using other tablets and Wacom and the lot the don’t have real actual palm rejection… They’ve trained themselves not to touch the screen with their palm so now that they can, it’s going to be a bit of a learning curve.

      • livingtodesign - 8 years ago

        Actually the exact opposite is true – Wacom has had palm rejection for years (in fact decades). The reason all the Apple ads are showing people drawing like this is for one of 2 reasons – either their palm rejection is bad (maybe because apple didnt want to pay wacom’s license fees), or simply that the experience of trying to draw with your palm sliding on /sticking to a smooth glass surface is really poor. This is why wacom screens are all finely etched, because they are specifically designed for artists to draw on smoothly.

    • rogifan - 8 years ago

      One of the engineers who worked on Apple Pencil (no longer at Apple) tweeted that it does have palm rejection.

  2. Ryan Stover - 8 years ago

    I have been very excited by the possibility of ditching the wacom and drawing directly on an ipad. Although I followed Adonit’s efforts with great interest, the end results left much to be desired.

    Today I went to the Apple Store and tried the ipad pro + pencil and… holy s#^%… I think they’ve done it. There was a small amount of lag every once in a while, but it was quick enought that i felt like I was using a real instrument on a piece of paper. The Adonit jot touch would always report back a somewhat-jaggy approximation of your strokes, but the apple pencil was SILKY smooth… I could create the kind of precision lines that until now I could only make with a pigment liner on bristol board.

    The other HUGE surprise was that I could reliably LAY MY WHOLE HAND on the screen while drawing without any input registered from my skin!! This might be the biggest game changer of them all… no more cotton golves with the fingers cut out, this technology has finally come of age!

    The only negatives I see at this point are the fact that the pencil has no buttons on it (gawd dang apple simplicity) so you can’t do the familiar wacom-undo; and that 128GB seems painfully small for a machine with the “PRO” moniker… but that will all be forgiven if I am able to create true art on a device I can take anywhere.

Author

Avatar for Jordan Kahn Jordan Kahn

Jordan writes about all things Apple as Senior Editor of 9to5Mac, & contributes to 9to5Google, 9to5Toys, & Electrek.co. He also co-authors 9to5Mac’s Logic Pros series.