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Interview: Apple logo creator Rob Janoff on making timeless work, fielding criticism, and what makes a good designer

At a time when design trends and tastes seem to fluctuate with increasing speed, one image has remained remarkably persistent: the Apple logo. Often remixed but never replaced, the symbol has been continuously in use in one form or another since graphic designer Rob Janoff first sketched it in 1977. 9to5Mac talked with Janoff about his time working with Steve Jobs, the perspective gained from working over 40 years in the design industry, and an upcoming creative collaboration.


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HQ Trivia creator says lessons learned from Vine, creative constraints inspired the popular new game show app

Twice a day, my afternoon and evening are punctuated by an eagerly awaited push notification inviting me to join a growing crowd of fans all over the world playing HQ Trivia, a modern take on the classic TV game show. The brief, fifteen minute games usually end for me with a “savage question” that eliminates my chance of winning a growing cash prize, but leaves me excited to try again tomorrow. The thrill of the game is no accident; it’s all part of the app’s clever design.

9to5Mac asked Rus Yusupov, co-founder of HQ Trivia and the former social network Vine, just what makes the new game so captivating.


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Interview: Adobe’s Tom Hogarty on the future of the Mac, iPhone X camera, and the evolving definition of photography

This year’s Adobe MAX conference was dominated by chatter about machine learning, artificial intelligence, and specifically, Adobe Sensei. The importance of these emerging technologies was repeatedly reinforced not only in the conference’s opening keynote, but on the show floor and in sneak peaks of upcoming products.

9to5Mac sat down at MAX with Tom Hogarty, Adobe’s Director of Photography Product Management, to talk about the rise of computational photography and how products like the iPhone and Mac have played a role in redefining how we think about photos.


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Dexcom CEO talks ‘game changer’ diabetes management coming to Apple Watch

With the upcoming watchOS 4 update for Apple Watch slated to bring new features for diabetes management devices, we took some time to speak with Dexcom’s CEO Kevin Sayer this week about what it means for users. When Apple revealed watchOS 4 at its Worldwide Developers Conference this month, it featured Dexcom, makers of the G5 Continuous Glucose Monitor (CGM) popular among iPhone users, on stage as an example of an Apple Watch app that will benefit from new features in the release.

Sayer shared details on how exactly Dexcom devices will improve from these new features in watchOS 4, and more specifically why CoreBluetooth support will be a “game changer” for Apple Watch users with diabetes.

We also learned from Sayer about the next-generation of the company’s popular G5 CGM coming soon. And we had to ask about the chatter prior to WWDC that Apple is reportedly developing its own glucose monitoring technology, to find out his thoughts on the possibility of such features being built directly into future Apple Watch models.


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