HP’s annual two-day Mobile Pwn2Own competition came to a close this afternoon, with a group of veteran security researchers and other competitors able to compromise several flagship smartphones across the top-three mobile operating systems: Android, iOS and Windows Phone. The devices that were exploited include the iPhone 5s, Samsung Galaxy S5, Nexus 5, Amazon Fire Phone and Nokia Lumia 1520.
This hack fixes the reported issue of unstable HSPA+ speeds/signal and iPad users having trouble updating and losing all signal. This hack enables, along with the previous enabled features, HD Voice for all iPhone models running on AT&T so users can now use the UMTS/HSPA/HSPA+ network for HD qaulity calling on their 4S and 5. This hack also enables Release 7 HSDPA speeds for the iPhone 4S, giving it a new maximum theoretical downlink of 21Mbps, which AT&T does indeed support. Signal improvements from the previous release have not changed and are still present in this release along with unthrottled LTE and HSPA+.
Apple has actually supported the feature since the iPhone 5 launched last fall, but only around 20 international carriers currently support the feature. Unfortunately, the HD Voice feature, even with the hack, won’t yet work for all users, as AT&T is still currently in the process of rolling out support:
Update: a person in the know has pointed out a few problems with Brown’s post:
It was taken down and is currently down.
If you look at one of the lines of Apple’s code that he uses to allege throttling, it doesn’t even have anything to do with throttling internet speed. It’s just the term, used to talk about how often a phone should ping the network when it doesn’t encounter a signal, or something like that.
Joseph Brown, the developer behind the hacked carrier updates floating around for AT&T, Sprint, Verizon, and T-Mobile, just posted a lengthy blog post detailing how he claims “Apple limits devices to even out” the networks of its carrier partners. Specifically, Brown says that Apple is limiting the iPhone 5 to Category 10 (14.4Mbps) HSDPA despite the device’s support for category 24 (42.2Mbps) DC-HSDPA+ and the AT&T network supporting up to Category 14 (21.1Mbps) HSDPA+:
Here we can see what is quite obvious to, really, anyone at this point from being jerked around so much by carriers. Yes folks, this is throttling coding. When we made the AT&T Hacked Carrier Update, this was the first line of coding to be scrapped when the project started. Immediately, through my testing on an AT&T iPhone 5 and iPad 4th generation, there were significant and noticeable results. There is no argueing or disputing that this is clear evidence you are purposely, 24/7, being throttled, even if you haven’t used more data than your authorized to use or that you’ve purchased with your hard earned money. AT&T users, do you think this is fair?
The theory is that Apple limits the capabilities of the device in order to combat the large amount of data/bandwidth iOS device users consume and ease congestion on carrier networks. Brown found signs of throttling data speeds for Verizon and Sprint too. The only carrier that is apparently not limiting the iPhone 5’s capabilities is T-Mobile.
Brown also says “Apple has band preferences set for T-Mobile and AT&T causing signal issues” that could be easily fixed.
Here’s what Brown found in his analysis of the other carriers:
Popular game platform Steam, owned by Valve, has been hacked (via PC Gamer). Hackers were able to get into a Steam database, which included encrypted credit card information and passwords of many of its users. Steam isn’t sure at this point if the encryption of the credit card numbers or passwords have been obtained, but warns users to be on the look out for malicious activity. Steam’s Gabe Newell said in a statement to users:
Our Steam forums were defaced on the evening of Sunday, November 6. We began investigating and found that the intrusion goes beyond the Steam forums.
We learned that intruders obtained access to a Steam database in addition to the forums. This database contained information including user names, hashed and salted passwords, game purchases, email addresses, billing addresses and encrypted credit card information. We do not have evidence that encrypted credit card numbers or personally identifying information were taken by the intruders, or that the protection on credit card numbers or passwords was cracked.”
Steam is currently keeping their forums closed down while they investigate the situation. The Steam platform hasn’t been knocked down, however. Gabe’s full statement after the break: