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Apple banned Shadow app after Microsoft used it as an example to get xCloud for iOS approved

Microsoft tried to launch its xCloud game streaming service on the App Store for iPhone and iPad users, but Apple rejected the app due to its strict guidelines. Now emails revealed in the Epic vs. Apple trial on Wednesday show that Apple even removed a similar app from the App Store after its existence was mentioned by Microsoft.

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Microsoft Teams Mac performance

Microsoft Teams for macOS now supports system audio sharing; native notifications coming soon

Following a recent update that brought performance improvements to the app, Microsoft Teams for macOS has once again been updated — this time with support for sharing system audio with others. At the same time, Microsoft confirmed that a future update will enable native notifications in the macOS version of the app.

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Microsoft’s Visual Studio for Mac getting complete overhaul with native UI and more

Microsoft Visual Studio 2022 Mac

Microsoft has announced that a public preview for its Visual Studio 2022 will be coming soon. Along with a number of changes and enhancements, the latest app development software will arrive with an all-new Mac version that includes a native UI, improved performance and reliability, support for macOS accessibility features, and more.

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Microsoft’s new ‘Group Transcribe’ iPhone app offers free real-time transcription and translation

Microsoft is out today with a new iPhone app that’s aiming to improve in-person meetings and conversations with a new take on smart transcription. The Group Transcribe iOS app is now available and boasts features like highly accurate real-time transcription, translation, speaker attribution, and more.

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As Apple AR headset rumors gain traction, Microsoft details the future of its HoloLens platform

As the Microsoft Ignite event kicked off today, the company took time to focus on its AR/VR efforts with the announcement of the Microsoft Mesh platform. The new mixed-reality software will work with the company’s hardware like the HoloLens 2 and more to offer collaborative virtual experiences and eventually “holoportation.” All of this comes as Apple could launch its first AR headset as soon as this year.

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Microsoft ‘very close’ to public preview of xCloud games on iPhones and iPads

xCloud games on iPhones via the web coming soon

Microsoft had to abandon its original plans to let people play xCloud games on iPhones and iPads via an iOS app, the same way it does on Android (above photo), but is reportedly “very close” to a public preview of a web-based workaround.

The project shouldn’t be confused with the iOS Xbox app, which lets you stream games from your own Xbox to your phone. xCloud, in contrast, lets you stream games directly from Microsoft servers.

Microsoft employees are said to be testing the approach, with a public preview described as “very close” …

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Microsoft U-turn on user ‘productivity’ data in Office 365 and Teams

Microsoft U-turn on user data

Concerns about misuse of data on employee usage of apps like Office 365 and Teams has resulted in a rapid Microsoft U-turn.

The company had logged app usage data at a user level, and claimed enterprise customers could use the data to measure both the productivity and influence of their employees. Microsoft has now announced that it has heard the concerns about this and taken immediate action …

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Dev successfully runs ARM Windows virtualization on M1 Mac, says it’s ‘pretty snappy’

Windows M1 Mac

Last week we heard from Apple’s VP of software engineering Craig Federighi that the ARM version of Windows 10 could run natively on Apple Silicon M1 Macs but was “really up to Microsoft.” Now a developer has found a workaround enabling the first virtualization of ARM Windows running successfully on an M1 Mac and claims the performance is “pretty snappy.”

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Microsoft argues Xbox games commission is different from Apple’s App Store commission

Xbox games commission is differerent claims Microsoft

Microsoft’s exec VP of gaming has argued that the Xbox games commission – the slice it takes of games sold through its own platform – isn’t comparable to Apple’s App Store commission.

Prior to Apple’s partial U-turn in halving the commission it charges most developers, the iPhone maker had pointed to games consoles as evidence that 30% was a standard industry commission. But Microsoft’s Phil Spencer rejects the comparison, for two reasons …

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