Apple’s Swift Playgrounds application is now available on Mac. The app was originally released for the iPad in 2016, but now Apple has brought it to the Mac as well using its Catalyst platform.
Apple has today announced that it will be bringing its coding curriculum to the Computer Science Education Week. Starting today, students can register for thousands of free Hour of Code sessions available at all Apple Store locations worldwide. The sessions will begin December 1st and run through 14th.
Apple today has updated its Swift Playgrounds app with a handful of enhancements. Today’s update is the first to come to the app since April, and includes improvements to third-party content integration, touch interactions, and more.
Apple has released a new version of its beta software distribution app TestFlight. The new version includes a new design that fits in with iOS 11 (also just released) including a new app icon, 3D Touch features, and more. A new version of Swift Playgrounds for iPad is also now available.
Apple has started sending developers access to the first beta version of Swift Playgrounds 2. The company originally announced the update at WWDC, but only opened TestFlight signups rather than releasing the first build. This evening, however, developers have started receiving Swift Playgrounds 2.
Following today’s keynote, Apple has released the first betas for Xcode 9 and Swift Playgrounds 2. Today also marks the release of Swift Playgrounds 1.5 which will allow young developers to take control of robots, drones, and musical instruments.
Apple’s annual developer conference kicks off Monday, but we’re already seeing WWDC related announcements from the company which suggests the keynote will be packed from start to finish.
Earlier today we saw an update on how much it has paid developers and how the App Store is performing, and now Apple has detailed an update to Swift Playgrounds coming Monday that will let students control robots, drone, and musical instruments.
Swift Playgrounds, an iPad app which provides an introduction to Apple’s Swift programming language, is now available in five additional languages: Simplified Chinese, Japanese, French, German and Latin American Spanish.
Apple said that all of the coding lessons support the new languages, with English speakers also benefiting …
Back in January, developer Steven Troughton-Smith uncovered a new one-handed floating keyboard for iPad hidden inside an iOS 10.3 beta. He has now created a Swift Playground that allows you to play with the feature. It works with all iPads except the 12.9-inch iPad Pro.
In case you wanted to check out iOS 10’s unpublished ‘floating’ iPad keyboard, here’s a Swift Playground for you: https://t.co/nuUV8XsmeO
The feature works in a similar way to picture-in-picture, creating a keyboard that takes up less room than the standard one and can be moved around the screen to position it in a place where it doesn’t cover the content you’re typing …
We’re great fans of anything that inspires kids to get to grips with technology from an early age, noting recently the smarthome and Bluetooth LE kits added by LittleBits. Now a British company is aiming to bring even smarter technology to Lego, claiming that it’s the first physical product that can be programmed with Swift Playgrounds.
SBrick Plus is a brick that you can place into your LEGO® models so you can control them remotely using a smart device like a phone, tablet, gamepad or even Chromebook or PC. That’s just the tip of the iceberg though; SBrick Plus can use sensors from the WeDo 1.0™ family can be programmed in several languages, so it’s a perfect way to start your journey into programming and robotics!
On the Apple side, you can control SBrick creations with the iPhone 4s and up, any iPad from the iPad 3, modern Macs and even the Apple Watch …